Here is the cube, why couldn't everything else be this easy???? *sigh*
for($x=0;$x<8;$x++)
{
for($y=0;$y<8;$y++)
{
for($z=0;$z<8;$z++)
{
$name=`shadingNode-asShader blinn`;
$tmp=$name+".color";//blinnShader1.color
setAttr $tmp -type double3 ($x/7.0) ($y/7.0) ($z/7.0);
polySphere -ch on -o on -r .03;//ballradius
xform -translation ($x/7.0) ($y/7.0) ($z/7.0);//balldistance
hyperShade -assign $name;
}
}
}
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